Fish and Cherries Productions

Creative content from a mad mind.

Archive for July, 2016

Jul-27-2016

What’s On My Mind on 7-27-16

Ahh, Comic Con. The place I truly feel at home. I can’t even remember my first Comic Con, but I know that it’s made every July that I can remember something to look forward too. Of course, being the long-running con that it is, it’s had to change the way it’s worked to keep up with the times and the ever-growing popularity. Some changes are good, others are… yeah. With all that’s said, let’s take a look at the good and the bad from San Diego Comic Con 2016.

The Good

Badge authenticity has always been a concern for the Comic Con staff, but they have finally come up with a solution. Each of the badges now has an RFID code on it that gets scanned on entry. This was something that was implemented at Silicon Valley Comic Con and it makes the transition here without any traffic congestion. The scanners are even themed around The Walking Dead, so that’s pretty neat. On top of that, it’s structured in a way that doesn’t require a photo ID, so those who share their passes can breathe easy. But that’s illegal by Comic Con standards… and I would never tell you to break the law… noooooooooo, not me…

Then there’s the improvements to getting into the infamous Hall H, which is so popular that congoers have had to camp out overnight to get in. Well, now that have a wristband system. From what I’ve been told, if people camp out overnight, they get an electronic wristband that will let them know when their time to get into the hall is, leaving them free to explore the con until then. It certainly beats waiting in that line for 28 hours to get into the Marvel panel. Speaking of, apparently it’s so easy now that my godniece-in-law stood in line for only a half-hour before she got in and saw loads of stuff, including the Game of Thrones panel. And it was her second Comic Con ever. I still haven’t forgiven her for this.

The Bad

I’ve always had questions about how management at Comic Con worked in the past, but this year the right hand really didn’t know what the left was doing. Weapons Check was a total mess this year because of some new edict that came down that nobody, and I mean nobody else knew about. When I met to check my claws for my Wolverine cosplay, they said that I couldn’t take them into the hall, as there was a ban on Wolverine and Freddy Krueger claws and the like. That would have been nice to let people know beforehand in an email or something! Apparently they went as far as to ziptie people’s weapons to their costumes themselves, but this seemed completely arbitrary. In fact, walking the halls, I saw plenty of Wolverines and Freddy Kruegers that had their costumes intact and other weapons like that ones that got ziptied waving free. So either Weapons Check was asleep at their job or none of the other staff was aware of this edict.

Also, let’s talk about the big complaint for this year: the new design for the bags. I was initially on board with them, but as time went on I joined the masses in disliking them. The addition of a flap makes the whole thing cumbersome and if you really pack the bag full, the velcro on the flap comes loose and it just hangs there like a limp tongue. A lot of people I talked to complained that it was harder to just reach back and slip stuff into your bag, though I’ve never been able to do that in my own personal experience. Another complaint a lot of people had was that they got rid of the poster holder, which I didn’t know they had, but enough people mentioned it that I have to lament with them. Suffice to say, the bags were not a hit.

***

Well, that’s all about the ups and downs of the experience. Come back next week for some previews of things to come in the world of geekdom.

CCILogo-R_Large

Posted under Announcements, On My Mind
Jul-26-2016

Reel Snippets of 7-26-16

Some of you may be utterly shocked at what I’m reviewing. “Didn’t you say you were boycotting DC’s animated movies?” you might be asking. Well, yes, I was. However, there are a few things that made me change this policy. First, I’ve come to realize that if I want to be taken seriously as a critic, I’m going to have to bite the bullet and review things that I have a moral problem with. Second, this was going to be one of the hottest items on the market and I’m not going to pass this up, especially since it’s one of the most iconic and influential stories in DC’s history. Third… my trip back from Comic Con didn’t leave me time to see Star Trek Beyond.

So let’s take a look at one of the stories that changed the DC Universe forever, for better or worse. Ladies and gentlemen… The Killing Joke.

Batman: The Killing Joke

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Posted under Reel Snippets
Jul-20-2016

What’s On My Mind on 7-20-16

With San Diego Comic Con only a day away, I thought I’d give something to all the aspiring creatives that follow me. Aside from all the costumes, celebrities, and previews, Comic Con is a place where people looking to break into the creative world can learn about the trade from professionals. In honor of all of the ones who taught me, I want to pass something down that I’ve put together.

So you want to be a writer. That’s good, admirable even. The creative bug should spread as far as possible. However, there are a few big obstacles in your way, namely that being self-regulated is one of the hardest things to do. It’s easy to work for someone else, but working for yourself is a-whole-nother beast to conquer. Now, I may not be an expert on the subject, but after a few years of working for myself as a writer, I feel like I’ve obtained some wisdom when it comes to being self-regulated. Here’s three tips on how to be your own good boss when writing creatively.

#1: Beware of JOM

JOM is a nasty fellow who hangs over the shoulder of every aspiring writer. Nobody knows him by name, but everyone’s met JOM. Perhaps even you non-writers have met JOM too. To be sure, let me call JOM by his/her true name:

JUST
ONE
MORE

Just one more webpage of random facts before I get back to work. Just one more level or quest in this really engrossing video game. Just one more chapter of the book or comic I just bought. But that’s the thing about JOM: he/she keeps coming back. That webpage may link to another, more intriguing one or the next chapter could be a resolution to a great cliffhanger. Suddenly, just one more has become several more and that deadline is looking tighter and tighter.

So to stave off JOM, you should take heed of the next piece of advice…

#2: Time Your Breaks (And Be Sure To Take Breaks)

The reason our minds wander to other things while we write is that, like any muscle, it gets tired after prolonged use. Imagine if you lifted 100 pounds for eight hours straight. The muscles in your arms would be completely destroyed! It is omni-important that your mind be allowed to rest, even if this is your future magnum opus.

That said, you should be mindful of how long your breaks are. Newton’s first law of motion says that a body at rest tends to stay at rest; the brain is no different. This isn’t helped by JOM constantly butting in to distract you. The best way to get around this is to set alarms for when your break is supposed to end, letting you know when to get back to work. Nothing quite jolts the senses like an alarm bell.

#3: Don’t Force It — It’s Okay To Take a Day

Sometimes the writing just doesn’t come. Maybe the muse isn’t talking to you or you’re dealing with some problems weighing on your mind. Whatever the reason, you just can’t seem to write.

And that’s perfectly fine.

If the stories aren’t coming, even after some exercises and walks, there’s nothing to be done. Creativity can’t be forced any more than water can be squeezed out of a rock. Sometimes the river’s just dry. There’s nothing wrong with that, though; sometimes ideas need to percolate in the back of your mind before inspiration strikes you for the next part of the project. Now deadlines can make this step complicated, but necessity is the mother of invention and there’s no bigger motivator for that than last minute panic.

There is most assuredly more to this than just these three steps, but the the very least they’ll be a great foundation to build your path to the literary world. Take your first steps. Learn your own valuable lessons to keep you on track. But most importantly of all, never stop imagining and creating.

That’s all for now. For all those going to Comic Con this weekend, have a great time and I hope to see you there.

CCILogo-R_Large

Posted under Announcements
Jul-19-2016

Reel Snippets of 7-18-16

Well, here we are. The week of San Diego Comic Con. This, simply put, is one of my favorite times of the year, a time where I feel like I’m truly home and among like minds. So that means it’s time to push my name out there really hard and what better way to do it than by reviewing one of the most controversial movies (in the Internet’s eyes, anyway) of the year? Let’s see if busting still makes me feel good.

Ghostbusters (2016)

Ghostbusters

Posted under Reel Snippets
Jul-11-2016

Reel Snippets of 7-11-16

7-11, huh? Man, I could sure go for a Slurpee in this boiling California weather. Until then, I’ll beat the heat in the movie theater.

The Secret Life of Pets

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Posted under Reel Snippets
Jul-7-2016

What’s On My Mind on 7-7-16

I have somewhat of an inner confession. Not a sin or anything, just something that’s been weighing on me lately.

I don’t have a lot of fun with fighting games. I enjoy them to be sure, but there comes a point where I stop having fun because it… sets something off in me. Whenever one of these games is particularly relentless or cheap, I get very vivid sensations from being ganged up on, either verbally or physically, by strangers and friends alike. Most of the memories involve being told how awful I am or how hopeless it is to play against a friend who has had more time and dedication to it than I have. It’s a general feeling of helplessness that really gets under my skin.

Because there’s some truth to the matter. As a good portion of you know, I have Asperger’s Syndrome, which affects the processing power of the brain. Things that start in the brain take longer to come out and as such, my reflexes are a bit slower than my peers. Sure, there may be a second of a delay, but that’s all it takes for someone to overpower you in these games. It’s always bugged me in subtle ways, the knowledge that I’ll never be as good at these competitive games as my friends, like a splinter of sorrow in my brain. And yes, it affects me even when I’m alone.

This has been my confession for the evening. Have a good one.

Posted under Announcements

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